Wednesday, March 6, 2024

Minion Masters - Patch 2.2

 Commander's Blade


Patch 2.2 is here! We're adding several Quality of Life features and improvements (you will now be able to change your username) as well as our usual balance pass and new content.
Speaking of new content...


Please salute the High Marshal Rystar, the new powerful Empyrean unit. Get ready to overthrow your opponent with a legion of mighty Centurions!

This new Season Pass includes:
  • Two new cards: High Marshal Rystar (Legendary), Crossbow Club House (Supreme) and their Avatar icons
  • High Marshal Rystar Emote
  • The Legendary skin: “Volco The Purifying Flame”
  • 35 power tokens
  • 275 shards
  • 7000 golds
  • 3 Legendary cards
  • 4 Supreme cards
  • 5 rare cards
  • And much more..!




Balance Changes

Buffs

  • Arcane Barrage

    • Damage: 50 > 55

  • Armored Escort

    • Mana Freeze: 4 > 3

  • Blast Crystal

    • Damage: 100 > 120

  • Resonating Blast Crystal

    • Damage: 100 > 120

  • Frostberry Bearer

    • Affects Minions that are already below 50%

  • Ghost

    • Gives possessed target Spirit

  • Net Blaster

    • Attack Speed: 4.5 > 4

  • Nyrvir

    • Slumber damage: 100 > 120

  • Slithering Summons

    • Sacrifice: 2 > 3

    • Also grants Rage

  • Snap Freeze

    • Damage: 25 > 35

  • Spirit (Buff)

    • Minimum HP: 75 > 100

  • Stormtamer

    • Cyclone deals same damage as attack on impact



Nerfs

  • Bounceberry Flingers

    • Attack Speed: 1.9 > 2.3

  • Caber Tosser

    • Attack Speed: 2 > 2.1

    • Caber doesn't benefit from Rage buff

  • Fergus Flagon Fighter

    • Damage: 50 > 40

  • Lost Legionnaires

    • Now summons 1 Legionnaire with Shield

    • Gains Legion (1)

  • Morgrul's Mark

    • Spawn interval: 600 > 800

    • Duration: 3 > 4

  • Rabid Prowler

    • Berserker's Rage > Rage

    • Sacrifice: 2 > 1

  • Sapphire Pebble

    • Damage: 100 > 90

  • Shieldguard of Light

    • Attack Speed: 2 > 2.2

  • Snake Druid

    • Speed: 4 > 5

  • Woodsman

    • Attack Speed: 2 > 2.1


New

  • Allow players to change their username!
  • Added Deck Search!
  • Added “Everything” view to deckbuilding menu that allows you to see all cards.


Gameplay

  • Spirit Infusion no longer highlights buildings and masters.
  • Removed/adjusted bad bot decks.
  • Fixed Caber Tosser description.
  • Fixed Armored Escort not highlighting appropriate target cards.
  • Fixed Tranquil Shi-Hou’s attack animation desyncing.
  • Fixed Ratbo’s Dakka indicator being barely visible.
  • Fixed Gambler’s Ball not highlighting when sacrifice available.
  • Seal of Korrrgoth tooltip added.
  • Tronveir’s Runestones are now Master Buildings.
  • Master damage shown on cards with reduced master damage.
  • Fixed Tantrum Throwers and Slitherbound spawn indicator visuals being offset.
  • Fixed restart button in replays not actually restarting the replay.



Audio and Visual

  • Made UI element animations play faster, hopefully making navigating the menus feel more snappy.
  • Fixed missing audio for Veilstalker.
  • Fixed broken avatars on leaderboard.
  • Fixed broken guild banners on leaderboard.
  • Fixed various skin issues.
  • Fixed Streamer arena Puffs emoting.
  • Added feedback when signing up to the newsletter.
  • Fixed some missing materials in certain arenas.
  • Arenas adjusted to be closer to 1.0. Colours and Lighting.
  • Fixed mana bar visuals showing double mana consumption for card plays.
  • Offer type shows in shop and season pass, i.e. card, emote, avatar etc.
  • Added queue time to lobby screen.
  • Cards in hand are replaced faster when played.
  • Fixed cards becoming invisible if played while the match UI is disabled(while in the settings menu).



Performance/Optimization

  • Leaderboards load faster.
  • Fixed lag on Master perks.
  • Fixed Chain Lightning lag spike.
  • Fixed Coax hypnotising Stormy breaking the game.
  • Guild members now displayed properly.
  • Fixed Main Scene and Ladder menu showing different rank progress.


Known issues

  • We're aware of an issue where the mana bar is reset to 0 at every increment. This is caused by spamming a card