Saturday, November 30, 2024

2.10

Patch 2.10 - Hammer of the Dawn



Buffs

  • Soul Stealer

    • Gains Vampiric.

  • Empowered Soul Stealer

    • Gains Vampiric.

  • Cloud Cover

    • Duration increased from 5 seconds → 8 seconds.

  • Settsu Perk 3: Air Support

    • Summons a Gn4t when using the ability.

  • Cowardly Imps

    • Movement speed increased from 5 → 6.

  • Dragon Whelp

    • Gains "Voidborne Wound: gain Rage."

  • Frostfeathers

    • Attack Cooldown reduced from 0.8 → 0.7.

    • Attack Damage reduced from 14 → 13.

    • Health increased from 20 → 25.

  • Nezara

    • Health increased from 450 → 480.

  • Ravager Perk 1: Overpower

    • Bonus damage increased from 70 → 80.

  • Tronveir Perk 1: Runic Attunement

    • Rune of Frost mana required reduced from 18 → 17.

    • Rune of Ancestry mana required reduced from 18 → 16.

Rebalance

  • Fervent Warrior

    • Now has a regular Shield instead of Divine Shield.

    • Cost reduced from 3 mana → 2 mana.

Nerfs

Bearzerker

  • Fear range reduced from 8 → 6.

Shroom Puff

  • Now waits on the bridge for 2 seconds before becoming a shroom.

Volco Perk 3: Endless Rage

  • Mana gained reduced from 10 → 7.

  • Duration reduced from 10 → 7 seconds.

Legionnaires

  • Legionnaire count reduced from 3 → 2.

  • Now has Legion (1).

Magma Cannon

  • Attack rate nerfed from 1.1 → 1.2 seconds.

Spear Throwers

  • Attack Cooldown increased from 1.7 → 1.9.

Tuesday, October 29, 2024

Minion Masters - Patch 2.9

 Patch 2.9 - Moonstruck

NEW CARDS/PERKS

The Revenant





Ravager Perk 3: Onslaught Codex





Valorian Perk 1: Holy Fire




BUFFS


Bannerman

  • Spawns with Shield

Chain Gang

  • Unit count 3 → 4

Denver

  • Movespeed 3 → 4

Frostfang Familiar

  • Will move to friendly minions anywhere

Frostfeathers

  • Movespeed 10 → 7

Healing Fireball

  • Cast delay 1 → 0.5

Jez’Ra

  • Health 700 → 750

Kamikazeppelin

  • Mana cost 6 → 5

Mana Puff Madness

  • Mana Freeze 2 → 1

Net Blaster

  • Damage 80 → 90

Protocol 45-54-55-1N

  • Health 350 → 419

Spiderlings

  • Poison duration 1.1 → 1.3

Stormtamer

  • Damage 40 → 45

Thelec

  • Mana cost 10 → 8

  • Add 2 Mana Freeze



REBALANCE

Apep Perk 2: Papyrus of the Black Obelisk

  • Cooldown will start when the spellbook is played and run for 5 seconds, after which the cooldown will pause until a card is played.

Milloween Perk 2: Xanian Spellbook

  • Cooldown will start when the spellbook is played and run for 5 seconds, after which the cooldown will pause until a card is played.


NERFS


Battle Shi-Hou

  • Damage 75 → 70

Bats Bats and one more Bat

  • Duration 6 → 5

Disruptor Puff

  • Stun duration 2 sec → 1 sec

Feng the Wanderer

  • Damage 75 → 70

Haunting Hugger

  • Damage 100 → 80

Heal Puff

  • 15 heal/sec → 12 heal/sec

Illusion

  • AoE Radius 2.5 → 2

Illusory Dragon Whelp

  • Voidborne wound also increases mana cost

Jadespark Shi-Hou

  • Damage 75 → 70

Karmic

  • Health 300 → 270

Legionnaires

  • Mana cost 5 → 4

  • Legionnaires summoned 4 → 3

  • Gain Empyrean Army increase mana cost by 1 and summon 1 extra legionnaire

Mana Puff

  • First tick 10 → 15 sec

Netherbats

  • Attack Cooldown 1.2 → 1.3

R3KT Perk 1: Gun Kata

  • Cooldown 20 → 23

R3KT Perk 1: Shadow Dance

  • Cooldown 20 → 23

R3KT Perk 3: Mass Illusion

  • Now only copies ground minions

Ratbo Perk 2: Squeak Attack

  • Now has a cooldown of 5 seconds

Void Altar

  • Health 450 → 350

Windwalker Shi-Hou

  • Damage 75 → 70




Tuesday, September 24, 2024

Minion Masters - Patch 2.8

 Patch 2.8 - Bearzerk!

NEW CARD AND PERKS

Bearzerker






Apep Perk 2: Papyrus of the Black Obelisk





R3-KT Perk 1: Gun-Kata




About the Future of Minion Masters


With this update, we are adding what we believe is almost the final batch of new content to Minion Masters. The final content patch (2.9) will be released next month.
Minion Masters did great for a long time, but now is no longer profitable and cannot sustain further development. Our 2.0 update didn’t perform as hoped, and while we explored various options to revitalize the game, including an Android release and the alternate Masters’ perks feature, none of them managed to keep the game profitable.
Throughout this journey, we’ve remained committed to providing a fair and enjoyable experience for all players. We consciously chose not to adopt aggressive monetization tactics, prioritizing your trust and the integrity of the game over short-term gains.
However, this is not the end of Minion Masters!
The game will remain live, and we’re thrilled to give you guys a direct role in shaping its future. Starting next November, we’ll roll out monthly balance updates based on your votes. We’ll share more details about how it will work in the upcoming weeks, as well as additional information about other topics, like moderation and any other changes.
You’ll have the power to decide which cards should be buffed or nerfed, keeping the game dynamic and aligned with your preferences. ALL revenue generated will go directly to sustaining the servers and keeping the game live.
We have prepared an FAQ with general questions you might have. You can access it here: https://bit.ly/3TAaZld
We've shared an incredible journey with you. Together, we’ve built an amazing world, lived epic (and stressful) moments, and released more than 260 cards. During those several years, your passion and dedication have been the lifeblood of this game. While our role in creating new content may be coming to an end, the heart and soul of Minion Masters will always belong to you.
—The Minion Masters Team

BALANCE CHANGES

BUFFS

ATG

  • Has Marksmanship

  • Attack count 7 > 8

  • Damage 10 > 8

  • Attack Cooldown 1 > 0.9

  • Range 6 > 4

  • Health 225 > 222

Cheese Date

  • Spawn is known

  • Rage requires Scrat Swarm

Frostfang Familiar

  • Move speed 5 > 10

  • Health 50 > 75

Fanriel

  • Charge speed down to where it captures the bridge

King Puff

  • Range 8 > 10

Morgrul's Ragers

  • Ragers themselves always have rage

Mountainshaper

  • Charge time 4 > 3.5

Ravager Perk 1: Overpower

  • Threshold 5 mana > 4 mana

  • Damage now only triggers against minions

Scrap Yard

  • Simulacrum removed from pool

Screaming Scrat

  • Damage 90 > 100

Spire Stag

  • Damage 30 > 35

  • Charge speed down to where it captures the bridge

Zeppelin Bomber

  • HP 75 > 85



REBALANCE


An'kahesh

  • Base damage 40 > 60

  • Poison duration 4 > 3.5

Disruptor Puff

  • No longer gets the first trigger faster

Heal Puff

  • Healing 20 > 15

Mana Puff

  • No longer gets the first trigger faster

Puffs

  • Playable anywhere

Shroom Puff

  • No longer has flow

Squire Puff

  • No longer gets the first trigger faster

Tronveir

  • Remove basic attack knockback

  • Damage 150 > 100

  • Attack Cooldown 6 > 4

Tronveir Perk 1: Runic Attunement

  • Minion mana required 20 > 18

  • Spell mana required 20 > 18

  • Building mana required 15 > 14

Tronveir Runestones

  • Wind Stone Damage 200 > 150



NERFS


Apep

  • Base attack damage 30 > 25

  • Base attack cooldown 2.4 > 2.5

Bladestar

  • Duration 6 > 5

Blood Pact

  • 75 > 85

Netherbats

  • Can't netherstep for 2 seconds after having attacked

R3-KT base attack

  • Attack Cooldown 0.8 > 0.9

R3-KT Perk 3: Mass Illusion

  • Number of illusions 10 > 8

  • Cooldown 20 > 25

Ratbo Perk 2: Squeak Attack

  • Now only affects Scrats spawned by your own card plays

Valorian Perk 2 Fervor

  • Cooldown 25 > 28

Valorian Perk 2 Holy Light

  • Cooldown 5 > 6

Volco Perk 1 Tempers Flaring

  • Cooldown 20 > 25

Wardancers

  • Now spawns in a line so they cannot be split