Thursday, April 11, 2024

Minion Masters - Patch 2.3

Minion Masters - Patch 2.3: Frostbite 

NEW CARDS



FIXES

Gameplay

  • Fixed Stormtamer breaking units

  • Fixed Korrrgoth Tyrant of Gor’Rakk occasionally being invisible in matches.

  • Stopped Incubus from treating master attacks as ranged thereby triggering him.

  • Leiliel Adventure Master’s perk 1 now triggers correctly.

  • Enabled pinging in the Streamer UI

  • Fixed Slitherbound spawn location.

  • Fixed Prowler and Musketeer occasionally entering a permanently accelerated state.

  • Fixed Stormbringers perk 2 visually giving teammates units Marksmanship.

  • Fixed Jez’ra, the Voidmother permanently getting replaced by her ability card.

  • Fixed Unholy Ground occasionally not releasing rooted units.

  • Fixed Stormtamer being played near a unit with revelry not triggering revelry.

  • Fixed Cheese Date acquired from Future Past/Present spawning unintended units.

  • Fixed Kurrnath Crystalback’s ability occasionally failing to trigger properly.

  • Updated the description of several cards to correctly indicate their targeting ground only.

  • Fixed Ruby’s Main Cannon not doing damage to enemy masters consistently.


UI, UX and visuals

  • Added a toggle to the collection menu to show less cards.

  • Added an “Unready” button to lobbies.

  • Added a button to block emotes.

  • Limited the red dot notification on the cards tab to no longer appear for unclaimed rewards in the collection, only for new cards.

  • Fixed various emotes not showing up correctly in the customization menu.

  • Fixed Unholy Ground emote not rendering correctly.

  • Fixed various avatars not showing up correctly in the customization menu.

  • Made mouseover tooltips appear quicker making everything more snappy.

  • Fixed mouseover tooltips on cards in the post match summary and leaderboards screen not working.

  • Improved feedback on several UI elements when hovering them.

  • Fixed platform specific description on an achievement that was unclear.

  • Fixed a problem where getting directed to the Ruby Purchase menu from the Special Offers shop page could cause a flow break interrupting purchases.

  • Made several more master skins available for purchase in the customization menu.

  • Fixed the game showing up without a proper image in the Steam Downloads view as well as several other places in the Steam interface.

  • Made claiming quest and achievement rewards skip the chest opening step, making the process faster.

  • Fixed High Five and Stoutheart Cheers emotes not animating correctly

  • Applied the correct skybox to the Tranquil Estate arena.

  • Updated the main screen quest widget to more clearly show quests completed.

  • Fixed how shadows are rendered at higher quality settings for specific rendering pipelines.

  • Guild banners set in guild settings should now be the ones showing up on the leaderboards.

  • Accepting a lobby invite now cancels any ongoing matchmaking queue.

  • Lobbies now permit players using the same masters if they are in different teams.

  • Avatars are now layered below the avatar frames, clearing up the pixelated edges.

  • Made CSAR be less verbose for higher level players

  • Claiming rewards from the Season Pass now shows those rewards’ name and rarity correctly.

  • URLs in guild descriptions will no longer be censored, however the descriptions will have to be reset for this to take effect.

  • Rescaled the Purple Power Mechsuit Volco to match the size of other Volco skins.


Performance, stability, and system

  • Fixed the application name to be Minion Masters instead of MinionMasters. 

    • This will cause the game to look in a different folder in appdata, meaning some graphics related settings will be reset.

  • Fixed an issue in the purchase flow on xbox that was causing ruby purchases to get stuck indefinitely.

  • Updated prices in non-USD currencies to match Steam’s recommended prices.

  • Several errors that would previously force the player to quit the game will now reconnect them instead.

  • Fixed disconnecting from profile server during a match also forcing you to leave the match despite still being connected to the game server.

    • This was actually fixed in a hotfix a few weeks back, and we are still monitoring this issue. If anyone still has this problem please let us know.

  • Improved the speed of the obscenity filters on Guild/Player lists, making things less tortuously slow.

  • Fixed an issue where losing connection several times in the same session could adversely affect the stability of the game.


BUFFS

  • BATS! BATS! BATS!

    • Duration: 5 > 6


  • Blastmancer

    • Detonate Damage: 25 > 35


  • Crossbow Club House

    • Attack Cooldown: 0.8 > 0.7

    • HP: 150 > 200


  • Demon Warrior

    • Damage: 90 > 100


  • Feng the Wanderer

    • Empyrean Buff changed from Taunt to Bulwark


  • Ghast

    • Attack Cooldown: 2.6 > 2.3


  • Healing Fireball

    • Cast Delay: 1.5 > 1


  • Healing Shrine

    • HP: 50 > 100


  • Mountain Gale

    • Duration: 5 > 6


  • Priestess

    • Range: 8 > 10


  • Resonating Construct

    • Damage: 100 > 120


  • Shadow Whelp

    • Damage: 50 > 60


  • Shroomama Shumi

    • Damage: 70 > 80


  • Spirit Infusion

    • Spirits: 3 > 4

    • Duration: 6 > 8


  • Stormy

    • Attack Cooldown: 3.5 > 3


  • Ting, Teng & Tung

    • HP: 270 > 300


  • Troubadour

    • HP: 1400 > 1500



REWORKS & REBALANCE

  • Mountainshaper

    • Mana: 8 > 7

    • Damage: 80 > 75


  • Raging Reinforcements

    • Mana: 4 > 7

    • Now summons 1x Brother of Light, 2x Warrior or 6 Spear Throwers with Rage



NERFS

  • Blood Imps

    • Attack Cooldown: 1.2 > 1.3


  • Caber Tosser

    • Mana: 6 > 7


  • Caged Prowler

    • HP: 360 > 300


  • Corpse Explosion

    • Damage: 100 > 80


  • High Marshal Rystar

    • Reduced width of his AoE attack slightly


  • Howling Moon

    • Mana cost: 8 > 9


  • Jing Long

    • Shocking Re-Entry damage: 40 > 25


  • King Puff

    • Damage: 75 > 60


  • Snake Druid

    • Immobilize duration: 5 > 2


  • Spear Throwers

    • Attack Cooldown: 1.7 > 1.9


  • Stormtamer

    • HP: 250 > 200

Wednesday, March 6, 2024

Minion Masters - Patch 2.2

 Commander's Blade


Patch 2.2 is here! We're adding several Quality of Life features and improvements (you will now be able to change your username) as well as our usual balance pass and new content.
Speaking of new content...


Please salute the High Marshal Rystar, the new powerful Empyrean unit. Get ready to overthrow your opponent with a legion of mighty Centurions!

This new Season Pass includes:
  • Two new cards: High Marshal Rystar (Legendary), Crossbow Club House (Supreme) and their Avatar icons
  • High Marshal Rystar Emote
  • The Legendary skin: “Volco The Purifying Flame”
  • 35 power tokens
  • 275 shards
  • 7000 golds
  • 3 Legendary cards
  • 4 Supreme cards
  • 5 rare cards
  • And much more..!




Balance Changes

Buffs

  • Arcane Barrage

    • Damage: 50 > 55

  • Armored Escort

    • Mana Freeze: 4 > 3

  • Blast Crystal

    • Damage: 100 > 120

  • Resonating Blast Crystal

    • Damage: 100 > 120

  • Frostberry Bearer

    • Affects Minions that are already below 50%

  • Ghost

    • Gives possessed target Spirit

  • Net Blaster

    • Attack Speed: 4.5 > 4

  • Nyrvir

    • Slumber damage: 100 > 120

  • Slithering Summons

    • Sacrifice: 2 > 3

    • Also grants Rage

  • Snap Freeze

    • Damage: 25 > 35

  • Spirit (Buff)

    • Minimum HP: 75 > 100

  • Stormtamer

    • Cyclone deals same damage as attack on impact



Nerfs

  • Bounceberry Flingers

    • Attack Speed: 1.9 > 2.3

  • Caber Tosser

    • Attack Speed: 2 > 2.1

    • Caber doesn't benefit from Rage buff

  • Fergus Flagon Fighter

    • Damage: 50 > 40

  • Lost Legionnaires

    • Now summons 1 Legionnaire with Shield

    • Gains Legion (1)

  • Morgrul's Mark

    • Spawn interval: 600 > 800

    • Duration: 3 > 4

  • Rabid Prowler

    • Berserker's Rage > Rage

    • Sacrifice: 2 > 1

  • Sapphire Pebble

    • Damage: 100 > 90

  • Shieldguard of Light

    • Attack Speed: 2 > 2.2

  • Snake Druid

    • Speed: 4 > 5

  • Woodsman

    • Attack Speed: 2 > 2.1


New

  • Allow players to change their username!
  • Added Deck Search!
  • Added “Everything” view to deckbuilding menu that allows you to see all cards.


Gameplay

  • Spirit Infusion no longer highlights buildings and masters.
  • Removed/adjusted bad bot decks.
  • Fixed Caber Tosser description.
  • Fixed Armored Escort not highlighting appropriate target cards.
  • Fixed Tranquil Shi-Hou’s attack animation desyncing.
  • Fixed Ratbo’s Dakka indicator being barely visible.
  • Fixed Gambler’s Ball not highlighting when sacrifice available.
  • Seal of Korrrgoth tooltip added.
  • Tronveir’s Runestones are now Master Buildings.
  • Master damage shown on cards with reduced master damage.
  • Fixed Tantrum Throwers and Slitherbound spawn indicator visuals being offset.
  • Fixed restart button in replays not actually restarting the replay.



Audio and Visual

  • Made UI element animations play faster, hopefully making navigating the menus feel more snappy.
  • Fixed missing audio for Veilstalker.
  • Fixed broken avatars on leaderboard.
  • Fixed broken guild banners on leaderboard.
  • Fixed various skin issues.
  • Fixed Streamer arena Puffs emoting.
  • Added feedback when signing up to the newsletter.
  • Fixed some missing materials in certain arenas.
  • Arenas adjusted to be closer to 1.0. Colours and Lighting.
  • Fixed mana bar visuals showing double mana consumption for card plays.
  • Offer type shows in shop and season pass, i.e. card, emote, avatar etc.
  • Added queue time to lobby screen.
  • Cards in hand are replaced faster when played.
  • Fixed cards becoming invisible if played while the match UI is disabled(while in the settings menu).



Performance/Optimization

  • Leaderboards load faster.
  • Fixed lag on Master perks.
  • Fixed Chain Lightning lag spike.
  • Fixed Coax hypnotising Stormy breaking the game.
  • Guild members now displayed properly.
  • Fixed Main Scene and Ladder menu showing different rank progress.


Known issues

  • We're aware of an issue where the mana bar is reset to 0 at every increment. This is caused by spamming a card