Balance Changes
Elite Swarmer
Movement speed increased from 7 to 8
Cowardly Imps
Instead of gaining Fear when a nearby friendly minion dies, Cowardly Imps now only gains Fear when a nearby Cowardly Imp dies.
Magnetic Bombs
Amount summoned increased from 4 to 6
Damage reduced from 80 to 60
Master damage reduced from 40 to 30
Fireball
Damage increased from 200 to 220
Master damage increased from 100 to 110
Dragon Ball
Damage increased from 200 to 220
Master damage increased from 100 to 110
Rock Rivals
The enemy Living Statue now has Slow and Berserker's Rage instead of Divine Shield
Fire Imp
Attack AoE increased from 3 to 4
Battle Shi-Hou
Attack speed detection radius increased from 6 to 7
Attack range increased from 0.4 to 2.0
Scrat Launcher
Cost increased from 3 to 4
Range increased from 26 to 30
Damage increased from 60 to 90
Priestess
Health reduced from 120 to 100
Damage increased from 5 to 10
Arcane Barrage
Starting stacks increased from 2 to 3
Damage per stack reduced from 60 to 50
Bulwark
Damage reduction reduced from 33% to 25%
R3-KT Alt Perk 3 (Mass Illusion)
Cooldown reduced from 25 to 23 seconds.
Korrrgoth, Tyrant of Gor'Rakk
Attack range increased from 4 to 7
Frostfang Familiar
No longer targets Puffs
Tronveir Alt Perk 1 (Runic Attunement)
Mana spent on Abilities now also counts towards gaining Rune of Ancestry
Skeleton Crew
Amount summoned reduced from 3 to 2
When played, grants 2 additional Accursed Ascension progress



