Thursday, January 5, 2023

1.43

Furry Fury

NEW CARDS

  • Urclaw, Protector of the Peaks





  • Bearvalanche





FEATURE UPDATES

  • New Adventure - The Showdown
  • Added timers to all relevant master perks.

BUFFS

Stormy

  • Health 150 > 175

Call To Arms

  • Crossbow Dudes 1 > 2

Frostfeather

  • Damage 12 > 14

Frostfeather Flyby

  • Damage 132 > 154

REBALANCE

King Puff

  • Trick Swap and Royal Gifts Cooldowns separated

  • Trick Swap is on a fixed CD 40 secs

  • Royal Gifts duration 48 > 45 secs - still reduced by casting 4 > 7 mana minions

  • Dev notes:  We separated the cooldowns to make King Puff easier to balance. Trick Swap was at a point where it was frustrating to play against, while Royal Gifts felt weaker. Expect to see more King Puff improvements in the future. 

Valorian

  • Perks 1 and 2 has been swapped.

  • Searing Light attacks 5 -> 4  

  • Perk 2: Holy Light: Healing 13 > 15

  • Dev notes: We wanted to bring Valorian’s primary card (Searing Light) to the forefront so he gets more uses out of it.

Chain Lightning

  • Mana 5 > 4

  • Max targets 12 > 6

Frozen

  • Frozen delay 3 > 2

  • Minions can't be frozen again for 3 seconds after being frozen

Combustion

  • If this kills a minion, Invoke

  • Dam 300 > 200

Void Altar

  • Mana 8 >7

  • Health 550 > 450

  • Duration 50 > 35

Zap Shrine

  • Stun duration 2 > 3 secs

  • Duration 25 > 16

  • Range 20 > 18

Sun Burn

  • Mana 4 > 3

  • Dam 130 > 60

Dragon Nest

  • Mana 3 > 5

  • When casting a spell, summon 1 > 2 Flightless Dragons

  • If the spell cost 5+, they gain Rage (no longer summons Dragon Whelps)


NERFS

Empyrean Army

  • Requirement 5 > 7

  • Dev notes: We feel it is too easy to reach Empyrean Army to the point where it wasn’t an interesting mechanic. In addition, Empyrean Army decks are very strong at the moment. This change should bring them into line.  

Spear Thrower

  • Health 100 > 90

High-inquisitor Ardera

  • Gains Mythic

  • Dev notes: In Premades, stacking multiple Arderas has been a potent combo.

Spawn of Fury

  • Copies 3 > 1

Sanctum of the Cleansing Fire

  • Range infinite > 20

Crystal Sentry

  • Health 325 > 300

  • No longer has Mana Freeze

  • Mana 3 > 4

Border Patrol

  • Copies 3 > 1

T.A.A.S

  • Now has a 30 scrap cost to summon 2x Gn4ts 

ADVENTURES

New Adventure

  • The Showdown - new bosses, new buckets, new Adventure Modifier.


New Adventure Master

  • Crakgul Doomcleaver


New Relics

  • The Scrattening

  • Rage Against the Machine

  • The Longest Night

  • King Buff

  • The City Watch

  • Frost Shock


Balance Changes

  • Caeleth

    • Perk 2: ALSO casts Sun Burn on farthest friend

    • Perk 2: Mana cost 6+ > 5+

    • Perk 3: Summon 3 Legionnaires, 3 Spear Throwers and 3 Crossbow Dudes in both lanes

  • Leiliel

    • Perk 1: Resonating Blast summon cooldown: 15 > 10 sec

    • Perk 3: Fanriel has Berserker’s Rage


  • Fergus

    • Perk 1: Minions gain Haste and Spirit


  • Jolo

    • Perk 1: Sticky Fingers cooldown: 25 > 15 sec

    • Perk 2: On lvl up, all cards in in hand > all cards in deck costs 1 less mana to play until played

  • Broll

    • Perk 2: Cards costs 0 > Costs 5 less


  • Milloween

    • Perk 1: Instead, give a 0-mana Arcane Barrage with starting projectiles equal to the amount of spells in your deck


  • Ting Te ng & Tung

    • Perk 3: Jahun is summoned with Spirit and Haste


  • Nylora

    • Perk 3: Health 1000 > 1500


  • Ruby

    • Perk 1: Reduce mana of plasma every 5 > 4 mana spent


  • Band of Regeneration

    • Requirement 5 > 5+

    • HP 300 > 200


  • Crystal Clear

    • Each time you level up, all cards in your hands that costs more than 3 mana costs 3 mana until played


  • Spell Fury

    • Targets most expensive minion card that doesn't have this buff


  • Legendary Growth

    • Random minion > Minions summoned by the card


  • Copycat

    • cost reduction 2 > 3


  • Brothers in Arms

    • Mana reduction 4 > 5


  • Now it's a party!

    • 0.5 sec cooldown


  • Shock Rock Rock

    • Shock Rock count 4 > 6


  • Starship Troopers

    • 20 tech > 10 tech


  • Gambler's Lightning

    • Cannot target masters or buildings


  • Head Start

    • At the start of the battle gain enough xp to reach perk 1


  • Big and Small

    • 6 mana > 6+ mana


  • Big Play

    • Max 5 > max 6

FIXES

  • Implemented a fix for the “Unowned Cards” issue preventing games from starting correctly.

  • Fixed Living Statue’s movement speed

  • Fixed Arcane Barrage’s description.

  • Fixed Unholy Ground VFX persisting

  • Fixed a broken interaction between Magnetic Bombs and Veilstalker

  • Fixed an interaction between Rimargaal and Unholy Ground that could turn Rimargaal into a flying unit.

  • Fixed an interaction between Rimargaal and Unholy Ground that could turn Rimargaal into a statue temporarily

  • Fixed Nightmares adventure modifier only applying to the host of a Co-op adventure lobby

  • Fixed Sacrifice VFX not working

  • Fixed More Zapp’s description

  • Fixed Korrrgoth’s attack animation breaking after a stun

  • Changed Rocket Scrat’s attack type from ranged to special

  • Once again tried to stop Cheese Date Scrats from ascending to a higher plane of existence

  • Fixed Blastmancer performing Soul Detonate while under summoning sickness.

  • Fixed various errors with adventure relics’ and master’s descriptions.

  • Fixed Prowl description.

  • Fixed an issue with Bolf failing to trigger revelry.

  • Applied another fix for the Outlander Apep VFX going haywire problem

  • Fixed various issues causing Magnetic bombs to teleport.

  • Fixed Morgrul’s AoE range indicator in the card play preview to actually reflect his AoE range

  • Fixed a camera angle issue related to inspecting cards while in an adventure mode