Friday, July 19, 2019

Minion Masters Friday

Minion Masters!

Version 1.4 is now in our Dwarven sights, and we've got a lot lined up in terms of upcoming content. There'll be a new Battle Pass, changes to the Ranking system, and more - So stay tuned to our Blog Posts for more information!

Season Roll-over Schedule

Starting with Version 1.4, we're aiming to align the dates of new Rank Seasons with our updates. The main reasons we're doing this is to ensure that ranking seasons are played on the same Balance patch, as well as minimizing the downtime we require on a monthly basis (Currently, Rank Seasons at the start of a new month require the servers to be down while the database updates).

But wait, this leaves us with a two week gap between the already planned new season starting at the end of this month (Which has a countdown in the in-game news), doesn't it? That's why there will be a special two-week Rank Season lasting from August 1st until Version 1.4's release on the 16th. We're excited to see what happens with a shorter season, and remember, that means you can gather extra rewards if you're quick to rank up! This isn't the only change we have planned for the ranking system, though - Stay tuned for more news!

Fanart Comic Contest Coming Soon!

We're happy to announce we're launching another Fanart Contest on Monday the 22nd of August! The theme for this contest will be to create Minion Masters-focused Comic Strips. At the conclusion of the submission period three entries will be selected by members of the BetaDwarf team to be entered into a public vote, where you will decide which of the top three will take home the first place prize. As before, the top prize will be 5000 Rubies with two runner-up prizes of 1000 Rubies. The full announcement of the contest will be on Monday - We look forward to seeing our community's excellent creative talents again!

Sand Wars

We're also launching our new Update site today for our upcoming Battle Pass, Sand Wars! The Slither and Scrat factions are warring and will be bringing a host of exciting new cards to Minion Masters, with new mechanics and designs not seen before! The Update Site will be launching alongside this blog post and can be found right here. Stay tuned for reveals of new cards and more!

Cheers from BetaDwarf!

Friday, July 12, 2019

Minion Masters Friday

Minion Masters!

Version 1.3 is just around the corner meaning there's plenty for us to talk about. We've been busy working on an assortment of balance adjustments, new features and more, so let's waste no time and get right into it:

Balance Bonanza

Version 1.3 is going to have a whopping total of 22 cards/masters being adjusted. We've been working close with our PTR group to come up with a set of balance changes to shake up the meta, and just a few have been handpicked out to reveal today. We'll have more news on the rest of the adjustments soon, but for the time being here's what we've got to display:

  • Morellia
    • Range 12 > 10
    • Perk 2 Spirit Count 3 > 2
    • Queen's Dragon (perk 3) Mana Cost 6 > 8
  • Morellia turned out to offer too much value in specific areas, particularly through her Spirits and ease of getting her Nyrvir through Perk 3 onto the field. These changes also come hand-in-hand with an adjustment to the Spirit mechanic detailed below;
  • Spirit (Mechanic)
    • Flying Minions only receive 100 Health from Spirit
  • The intended design with most flying minions is for their highly destructive capabilities to be weighed in with their limited survivability. With the release of Morellia in particular we saw flying minions being pushed beyond their limits with the amount of health they received from the reworked buff, making them feel insurmountable to play against and requiring the most expensive forms of removal to get rid of them.
  • Empowered Soul Stealer
    • No longer has Marksmanship
    • Starts with 2 souls
    • Gains 2 extra souls if a friendly minion has Rage
  • On a similar note to the Spirit change, Marksmanship not only made Empowered Soul Stealer a much safer card to play but much more powerful offensively as well due to its natural advantage against all but the highest range minions in a direct encounter. Combined with a kickstart on the amount of souls the card had, it felt less like a glass cannon that needed protection and more of a one-man army that could effectively deal with any threat.
  • Rock Rivals
    • Enemy Living Statue no longer has Rage
  • Rock Rivals had two distinct issues to it: In 1v1, the enemy Living Statue was simply far too powerful to be realistically dealt with on your own after you committed a 6 Mana card that didn't come close to matching its power level. In 2v2, Rock Rivals was at the forefront of a notorious cheese strategy where you would cast Hypnotise on the enemy Living Statue for an unstoppable sudden offense that couldn't be dealt with without specific cards in your deck. Removing the Rage should hopefully go a long way to resolving both of these issues.
  • Apep
    • Perk 1 and 3 can now only select Minions
  • Apep, while previously a strong and popular master due to his free value, has become less relevant over time due to the inconsistency in his perk, which in turn became a large cause of frustration. Some of his best and worst options from his first perk were Spell cards such as Black Hole and Mana Puff Madness to name a few. This change should make his perks feel much more consistent, and as a whole better to use.
These are just 5 of the changes coming in Version 1.3. To learn about the rest, you'll have to tune in to...

The Dwarf Stream!

Our ritual Developer Stream will be occurring on Monday the 15th, hosted as usual by That Sprite. Come stop by at 1900 UTC +2 as we guide you through everything that Version 1.3 has to offer. Want to learn about our new player reporting feature? Join in the excitement of those fresh Balance reveals? Stop on by at our Twitch stream and hang out with our awesome community!

Streamer Spotlight - Sinobii

Today we'll also be highlighting another dedicated Minion Masters streamer - Sinobii! Sinobii drew upon his skillset developed as a Legend Rank Hearthstone Streamer to reach Grandmaster in his first month of playing Minion Masters, and has achieved GM Rank in all three ranked play modes every month since. With his consistent effort in improving his own play, and trying to help others do the same, it's no surprise his community continues to soar to greater heights! Here's what he has to say about his stream:

If you're anything like me, you'll agree the un-Official motto for Minion Masters should be 'Welcome to your new addiction!'
We've been streaming minion masters about 6 days a week for the last 6 months and going strong!
We're excited to be gearing up for our next Season of Sinobii's Ladder, a new way to compete in Organized Minion Masters Play.
Whether you're new to the game and looking to find an interactive stream, learn some basics, find out more about competing in Sinobii's Ladder, or just have some laughs and enjoy a quirky sense of humor, come join us!
We look forward to seeing you soon... at The Battleground!

Check him out at every day but Friday from 6PM EST.

Cheers from BetaDwarf!

Friday, June 28, 2019

Minion Masters Friday

Minion Masters!

We've got more of a look at the upcoming features in Version 1.3 as well as the new Tri-Team Tourney that lets you vote for a card we'll be making in a future update.

Tri-Team Tourney

The return of our card voting format is here! Similarly to the way our Card-House Contests have worked, the Tri-Team Tourney has you collecting keys for your favoured house and receiving a Legendary card from the first team you open the chest for. We've got Mal'Shar and Taurus making their return appearances from the previous tournaments, and with a new contender Ghost Storm picking up the flag for House Valor. Here's the teams and their respective cards:

  • House Valor: Stormbringer, Volco, Ratbo - Ghost Storm
  • House Triumph: Apep, Morellia, Mordar - Mal'Shar
  • House Glory: Milloween, Ravager, King Puff - Taurus
Your prize for voting for your card of choice will be a random Legendary card. Remember, you can only vote for one of the three teams! Look forward to the contest in Version 1.3.

Version 1.3 Feature List

We've decided to mix things up a little and give a full overview of what can be expected in Version 1.3 - These are the features we're aiming to include, though note that some of these may end up being delayed. Here's what we're planning for the next update:

  • Conquest Season 4
  • Tri-Team Tourney
  • Conquest Retry & general Improvements
  • Balance Changes
  • Player Reporting System
  • Bug Report System
Most of these are fairly self explanatory, but expect to hear more about them in the coming weeks!

King Puff Cup Season 5

The Fifth King Puff Cup Season is just around the corner, with King Puff Cup 34 just recently being announced with a date of July 6th, 2019! We can expect to see the familiar faces that ran a fantastic circuit in the fourth season reprise their roles with the new Sideboard format tested in the Prince Puff Cup series! The sideboard format allows players to submit 8 additional cards that can be swapped into their decks as they wish to adapt to strategies or pull surprises out of the bag, and has already proven to be quite popular with the high-level Minion Masters players. The prize pool hasn't been announced yet, but there is a promise from Julaiwnl that it'll be coming "really soon", so keep your eyes peeled for that. 

Interested in signing up? Check out the Toornament page for KPC 34 here, and follow the KPC Twitch channel!

Cheers from BetaDwarf!