Tuesday, September 24, 2024

Minion Masters - Patch 2.8

 Patch 2.8 - Bearzerk!

NEW CARD AND PERKS

Bearzerker






Apep Perk 2: Papyrus of the Black Obelisk





R3-KT Perk 1: Gun-Kata




About the Future of Minion Masters


With this update, we are adding what we believe is almost the final batch of new content to Minion Masters. The final content patch (2.9) will be released next month.
Minion Masters did great for a long time, but now is no longer profitable and cannot sustain further development. Our 2.0 update didn’t perform as hoped, and while we explored various options to revitalize the game, including an Android release and the alternate Masters’ perks feature, none of them managed to keep the game profitable.
Throughout this journey, we’ve remained committed to providing a fair and enjoyable experience for all players. We consciously chose not to adopt aggressive monetization tactics, prioritizing your trust and the integrity of the game over short-term gains.
However, this is not the end of Minion Masters!
The game will remain live, and we’re thrilled to give you guys a direct role in shaping its future. Starting next November, we’ll roll out monthly balance updates based on your votes. We’ll share more details about how it will work in the upcoming weeks, as well as additional information about other topics, like moderation and any other changes.
You’ll have the power to decide which cards should be buffed or nerfed, keeping the game dynamic and aligned with your preferences. ALL revenue generated will go directly to sustaining the servers and keeping the game live.
We have prepared an FAQ with general questions you might have. You can access it here: https://bit.ly/3TAaZld
We've shared an incredible journey with you. Together, we’ve built an amazing world, lived epic (and stressful) moments, and released more than 260 cards. During those several years, your passion and dedication have been the lifeblood of this game. While our role in creating new content may be coming to an end, the heart and soul of Minion Masters will always belong to you.
—The Minion Masters Team

BALANCE CHANGES

BUFFS

ATG

  • Has Marksmanship

  • Attack count 7 > 8

  • Damage 10 > 8

  • Attack Cooldown 1 > 0.9

  • Range 6 > 4

  • Health 225 > 222

Cheese Date

  • Spawn is known

  • Rage requires Scrat Swarm

Frostfang Familiar

  • Move speed 5 > 10

  • Health 50 > 75

Fanriel

  • Charge speed down to where it captures the bridge

King Puff

  • Range 8 > 10

Morgrul's Ragers

  • Ragers themselves always have rage

Mountainshaper

  • Charge time 4 > 3.5

Ravager Perk 1: Overpower

  • Threshold 5 mana > 4 mana

  • Damage now only triggers against minions

Scrap Yard

  • Simulacrum removed from pool

Screaming Scrat

  • Damage 90 > 100

Spire Stag

  • Damage 30 > 35

  • Charge speed down to where it captures the bridge

Zeppelin Bomber

  • HP 75 > 85



REBALANCE


An'kahesh

  • Base damage 40 > 60

  • Poison duration 4 > 3.5

Disruptor Puff

  • No longer gets the first trigger faster

Heal Puff

  • Healing 20 > 15

Mana Puff

  • No longer gets the first trigger faster

Puffs

  • Playable anywhere

Shroom Puff

  • No longer has flow

Squire Puff

  • No longer gets the first trigger faster

Tronveir

  • Remove basic attack knockback

  • Damage 150 > 100

  • Attack Cooldown 6 > 4

Tronveir Perk 1: Runic Attunement

  • Minion mana required 20 > 18

  • Spell mana required 20 > 18

  • Building mana required 15 > 14

Tronveir Runestones

  • Wind Stone Damage 200 > 150



NERFS


Apep

  • Base attack damage 30 > 25

  • Base attack cooldown 2.4 > 2.5

Bladestar

  • Duration 6 > 5

Blood Pact

  • 75 > 85

Netherbats

  • Can't netherstep for 2 seconds after having attacked

R3-KT base attack

  • Attack Cooldown 0.8 > 0.9

R3-KT Perk 3: Mass Illusion

  • Number of illusions 10 > 8

  • Cooldown 20 > 25

Ratbo Perk 2: Squeak Attack

  • Now only affects Scrats spawned by your own card plays

Valorian Perk 2 Fervor

  • Cooldown 25 > 28

Valorian Perk 2 Holy Light

  • Cooldown 5 > 6

Volco Perk 1 Tempers Flaring

  • Cooldown 20 > 25

Wardancers

  • Now spawns in a line so they cannot be split