NEW FEATURE
Coop Adventures are here! See this post for more details.
BUFFS
Shars’Rakk Twins
Reworked: Now has a side A and B (like Void Brothers) - alternates between playing Succubus and Incubus.
Mana cost 8 > 6
Now gives Rage
Gor’Rakk Brutes
Reworked: Now has a side A and B (like Void Brothers) - alternates between playing Cleaver and Rammer.
Also summons an Illusion of the other side of the card.
Mana 8 > 6
High Inquisitor Ardera
Damage 27 > 30
Spirit Infusion
Mana cost 4 > 3
Puffs
Movement speed of Squire Puff, Heal Puff, Shroom Puff and Mana Puff 5 > 6
Gambler's Ball
Mana cost 4 > 3
Sacrifice cost 2 > 3
Zeppelin Bomber
Reworked: Scrat Swarm: instead of Haste, now summons an extra zeppelin bomber
Health 100 -> 80
Construct/Guardian
Now has Mana Surge
Shen's Shock Stick
Now cast 1 > 2 Shock Rocks for each charge.
Wrecked Walker
Reworked: Gain 1 Gn4t escort instead of mana reduction
Tech cost 60 > 40
Empowered Soul Stealer
Now has Rage
Reworked: Sacrifice (x): Gain 1 soul for each Sacrificed Slitherbound
NERFS
Armored Escort
Mana 8 > 9
Morellia
Queen's Dragon Mana cost 9 > 10
Slithering Summons
Mana 6 > 5
Sacrifice (3): Minion gain Spirit
Stun Lancers
Now spawns horizontally
Gor'Rakk Gate
Mana 3 > 4
Voidborne Wound: Reduce mana cost by 1
Crossbow Dudes
AS 2 > 2.2
Ravager
Frenzy Threshold 66% > 50%
Ruby
Health 1000->900
FIXES
- Fixed an issue where card trigger activations would not be indicated by the UI.
- Fixed an issue where xbox players would have issues claiming purchased DLCs.
- Increased maximally permitted matchmaking range after having been in queue for a while in an effort to reduce queue times for outliers.
- Fixed an issue with Emergency Tunneling not being removed from hand when Scrat Tunnels died.